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 Eagle Lander 3D Version 2.1.2 - Πρόγραμμα Τρισδιάστατης Εξομοίωσης Προσελήνωσης

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Αριθμός μηνυμάτων : 8056
Registration date : 10/07/2008

ΔημοσίευσηΘέμα: Eagle Lander 3D Version 2.1.2 - Πρόγραμμα Τρισδιάστατης Εξομοίωσης Προσελήνωσης    30.11.11 10:29

Eagle Lander 3D Version 2.1.2 - Πρόγραμμα Τρισδιάστατης Εξομοίωσης Προσελήνωσης

Το πρόγραμμα είναι ένας τρισδιάστατος εξομοιωτής προσελήνωσης των Αμερικανικών προγραμμάτων Απόλλων 11, 12, 15, 17.Περιέχει επίσης πτήση γύρω από τη σελήνη και έξοδο από τη σεληνάκατο στην επιφάνεια της.Οι τοποθεσίες προσελήνωσης είναι ακριβείς, όπως και το τοπίο,το οποίο είναι φτιαγμένο από ψηφιοποιημένες φωτογραφίες υψηλής ανάλυσης.Έχει εικονικό cockpit χειρισμού και μπορείτε να παρακολουθήσετε την σεληνάκατο και από διαφορετικές οπτικές γωνίες.

-Highly detailed 3D LM. Lower polygon models are also provided for ‘slower’ systems.
-The mission landing site topography is extensively researched and very accurate.
-Simulates the final few minutes of flight including:
P64 mode the automatic flight mode from about 8000’ to 400’. In this mode primary flight control is from the computer. The astronaut can redesignate the landing site by moving the controller while lining up the Landing Point Designator (LPD) with the computer readout.
P66 mode the final landing mode where the Commander maneuvers the LM to its final resting spot.
-EVA. Leave the LM through the front hatch, down the ladder and into history!
-Rendezvous and docking in orbital flight. This includes the use of the Crewman Optical Alignment Site (COAS). Practice rendezvous, docking, separation and station holding near the Command Module while circling the moon in a 60 mile orbit..
-Multiple Missions. Apollo 11,12 and 15, Orbital flight and a Racing Course are included. New missions plug-in.
-Hardware accelerated stencil shadowing creates the realistic LM shadow. An alternative synthetic shadow is available for computers that do not have a powerful graphics card.
-Replay. Flights can be recorded and played back later. Each mission includes a pre-existing replay if you want to just ‘ride along’ for the first time.
-Dust kicks up near the ground and obscures the visibility of the landing site.
-Scoring of performance. Your approach and landing is graded based on actual NASA landing criteria. Factors such as accuracy, smoothness and velocity control are all used to determine your score.
-Multiple camera views including. Spot view with keyboard / joystick POV (point of view) commands to move the camera to any relative position Cockpit view.
-A detailed 2D panel through the commander’s (CDR) window.
-Ground view. A view from a fixed position near the actual landing site.
-Virtual Cockpit. A detailed 3D cockpit with working switches.
-Sounds are the actual astronauts’ voice transmissions 'triggered' at the appropriate altitudes, attitudes and velocities.
-Users can select graphics modes and options best suited to their computer systems. Any screen resolution supported by the graphics card is available.
-Joystick or keyboard controls. Using a 3 axis joystick with a twisting yaw axis like a Microsoft Sidewinder Pro, will give maximum realism because the actual LM controller that had a twist action for yaw. Alternatively the keyboard or mouse can be used as well.
-All keyboard and joystick controls / buttons / commands are user definable. Multiple joysticks can be used and most items can be assigned joystick buttons. Cockpit designers will love the flexibility.
-LM Racing. In order to have a little fun and build your flying skills, there is a deep valley race course. You are scored on time and altitude (lower altitudes are best).
-Working instruments. All of the primary flight instruments are available and many switches and other items are active as well.
-Authentic Apollo Guidance Computer (AGC). You interact with the flight computer via the DSKY (Digital Display Keyboard) exactly in the same fashion as the original. This is probably the first time a functioning Apollo computer has been simulated in this detail since the last flight over 30 years ago.
-In-flight aborts and ascent from the lunar surface are modeled. Also, the famous 1201 program alarm that occurred on Apollo 11 occurs at exactly the same time!

- 1Ghz Επεξεργαστή
- 256Mb RAM (τουλάχιστον)
- 3D Κάρτα Γραφικών με μνήμη 128Mb τουλάχιστον
- Windows XP, Windows 98, Windows ME, Windows 2000, Windows (s)Vista

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Eagle Lander 3D Version 2.1.2 - Πρόγραμμα Τρισδιάστατης Εξομοίωσης Προσελήνωσης
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